BattleBards - Pirate Sea Shanty - Music Score

By: BattleBards

Gig Status: Closed

Time left:None
Prize: $500 Quasi-Professional
License: Buyout
Prize: $500
Gig Rating: Quasi-Professional
  • Gig Description

    Score Music – Pirate Sea Shanties (Lyrical Composition)

    Built off of the tremendously successful Realmsound Project, BattleBards ( is the premier provider of the best tabletop gaming specific audio ever created. Through the careful selection of audio project, talent, and tracks, the BattleBards Listing is quickly becoming the gold standard for a new market for gaming music, sound effects, soundscapes, and voiceovers. BattleBards will provide gamers not only world class audio content but the digital tools needed to implement said audio in their games practically.

    BattleBards will Buyout one track in full and may offer licenses to promising auditions for listing on the BattleBards platform. Although young, the BattleBards platform is allowing licensed talent to build a fun and lucrative career within the tabletop gaming space.

    Ahoy Mateys! We want to hear your best pirate sea shanties. This Gig will seek to a lyrical music composition of life in the high seas as an adventuring pirate. Whether setting sail to raid the coasts of an evil tyrant, plunder treasures ships for one’s glory, or simply setting out to grand adventures with fellow swashbucklers, these songs seek to glorify, warn against, promote, or discourage that way of life.

    More than just drunken songs, pirate sea shanties in same way, portrays some aspect of pirate life. This is the prime distinction between a sailor’s shanty and a pirate shanty. Whereas ‘sailing’ can be a prime theme in both shanties, the pirate shanty should in some way give a nod to sailing as a pirate.
    The track must be no less than 3:00 in length, longer tracks are welcome.

    1. Setting:
    Sailors aboard a ship about to set sail, pirates at a local tavern enjoy spoils of their latest plunder, wherever men and women brave the great seas or suffer under the shadow of marauding scallywags, these songs can be heard. Pirates in most medieval fantasy games are an anachronism with a majority of inspiration coming from the 17th to 18th centuries.

    For tone, energy, style be sure to check out a recently run Gig which gives you a lot of what you need here.

    2. Sound Design (OPTIONAL):

    To be clear, we DO NOT want a full soundscape with this piece but the artist can, if they so choose, to select some sound effects or subtle, occasional soundscapes to help provide some anchors to the scene you are laying out. For example, including the sounds of a rowdy tavern or the creaking of a galleon on rough seas may be some backdrop from which to stage your song. We don’t want too much sound design since the music should take center stage.

    3. Instrumentation / Orchestration

    Instrumentation should skew towards ‘folky’ and harken to the modern portrayal of pirate instruments. Fiddles, fifes and whistles, drums, squeezebox (concertina), 4 string simple guitars (braginho, lute, mandolin) are all commonly associated with the instrumentation of the era in main stream culture even though not historically accurate and can be considered as the cutting or foreground instrumentation.

    Given the popularity of the movies “Pirates of the Caribbean” and more importantly, the style of its instrumentation and composition, artists can leverage its popularity and connection to the period for inspiration. The artist is free to exercise some creative license here in order to provide an interesting, compelling, and most of all, vivid backdrop.

    Lyrics are required and will likely be the centerpiece of your shanty so focus your efforts on creating something fun, catchy, and full of gaming insight. Remember, the world you’re signing about is full of monsters, from orcs and goblins to the dreaded kraken to all manner of sea gods and creatures. A tiny bit of research in gaming monsters and races will pay major dividends.

    It should also go without saying that some research into old nautical terms is almost mandatory to give the shanty a feeling of authenticity.


    The following tracks have been identified as providing a good basis for inspiration into the feel, energy, and direction this track requires. Please note that there will be no tolerance for stolen work, so make sure that submitted auditions are original compositions and that you have 100% rights to use and sell any samples or loops you embed.

    Yo Ho, Yo Ho! A Pirates Life for Me

    Perhaps the best known Pirate Sea Shanty of all time, it nails both the energy, style, and lyrics. Now, we don’t have any references to anything medieval fantasy which isn’t ideal but still, it’s a hell of a start. Now, because this song is a Disney copyright, it bears special mention. Do not, in any way, of any shape, form, or variety, copy ANYTHING here. The Mouse buries all who trespass.

    35 Sea Shanties (57-36 full track) - AC4 Black Flag In Game Soundtrack

    A Collection of Sea Shanties (vocal only)

    A massive mix of sea shanties with incredible lyrics! Now, we’re missing instrumentation which is major but what’s more, we have a lot of references to real world people and places which won’t fit. Still, absolutely incredible compositions here for inspiration to the feel of this Gig.

    We’re going to say it again, have a story/theme for your sea shanty with mega bonus points for bringing with it a strong fantasy feel! The most successful composers in our experience are those that craft a vivid scene for the listener, paying attention to every detail which often becomes an important element when choosing pieces for gaming. The most important piece of advice we can give is to have fun creating your own pirate shanties! If you have questions, ask.

    If you have any questions, please shoot us over a message through Audio Catch, we’ll try to answer all of it, don’t be shy. We can’t wait to hear how you bring this scene to life! Good luck!!!


  • Artist Credits

    Artists will be given full attribution for their works.

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